PRISCILLA GOMEZ
DIRECTOR / DESIGNER / ARTIST

I'M A MULTIDISCIPLINARY DIRECTOR, DESIGNER AND TECHNOLOGIST WITH OVER A DECADE EXPERIENCE WORKING FOR ENTERTAINMENT, TECH AND CONSUMER BRANDS. CURRENTLY CRAFTING IMMERSIVE, CONNECTED AND INTELLIGENT EXPERIENCES IN BUILT ENVIRONMENTS WITH GENSLER, NEW YORK. 

PREVIOUSLY, I WAS SPEARHEADING THE EMERGING TECHNOLOGY GROUP AT CRITICAL MASS, WITH A FOCUS ON FUTURE-FORWARD EXPERIENCES BEYOND THE SCREEN AT THE INTERSECTION OF MIXED-REALITY, AUGMENTED INTELLIGENCE SYSTEMS AND CREATIVE TECHNOLOGIES.

MY WAY OF WORKING IS SOLUTIONS-BASED, COMBINING CONCEPTUAL THINKING WITH A HANDS-ON APPROACH. I STRIVE TO PRESENT NEW AND UNCONVENTIONAL WAYS OF APPROACHING A CHALLENGE, LEADING BY EXAMPLE THROUGH DIRECT COLLABORATION WITH AN INVESTED INTEREST IN EXPERIMENTATION AND DISCOVERING UNORDINARY SOLUTIONS TO ORDINARY PROBLEMS. 

OVER MY CAREER, I'VE HELPED DESIGN AND DIRECT CAMPAIGNS FOR THEATRICAL AND INTERNATIONAL BLOCKBUSTER FILMS AND TELEVISION AND HAVE WORKED CROSS FUNCTIONALLY WITH PRODUCERS, ARTISTS, DESIGNERS, FILMMAKERS, DEVELOPERS ACROSS ALL PLATFORMS TO CONCEPTUALIZE AND PRODUCE GROUNDBREAKING CREATIVE WORK. 

AS A TEAM MEMBER WITH THE HELP OF MANY, I'VE WORKED ON CAMPAIGNS THAT HAVE GARNERED CANNES LIONS, KEY ART AWARDS, FWAs, AWWWARDS & MORE.

FOR COLLABORATION INQUIRIES OR IF YOU WOULD JUST LIKE TO SAY HOLA, PLEASE FEEL FREE TO GET IN TOUCH.

SPACEVOLT@GMAIL.COM

—/—/—/—